
Transforming Ideas into Engaging Roblox Experiences
Enviromental designer & 3D specialist
About me
I’m Mike, also known as RebelD3v. I’m a game developer specializing in 3D art, supported by expertise in graphic design, Texturing, UV mapping, LoDs, map design, visual effects, and optimisation
I’ve collaborated with top developers on large-scale projects, building content across diverse game genres. Contributing to over 1 billion visits.


Game Environments
Contact
I design game environments that focus on atmosphere, scale, and player immersion.
My work emphasizes strong visual storytelling, readable layouts, and performance friendly assets
Experience
8 years in Roblox Studio
5 years in Blender
2 years in Adobe Substance Painter
2 years in Adobe Illustrator
Experience overview
2017 – 2018 — Developed and published original obby (obstacle course) games, building foundational skills in level design and player engagement.
2018 – Present Freelance 3D modeler and game developer, successfully collaborating with nearly 100 clients worldwide, delivering high-quality assets and maps across various genres.
2022-2023 Lead Builder for Sword Simulator, responsible for major map designs and environmental storytelling.
2022-2023 Junior Builder for Nuke Simulator, contributed to core game environments and asset creation.
2025 – Present Lead Builder at B0dgers, overseeing all world-building, environment design, and asset creation for large-scale maps.
Pls judge lobby 2022


Nuke simulator
Junior builder for Nuke simulator 2023




Amusement park escape lobby
Commision 2025


